# frozen_string_literal: true class EmojiReactService < BaseService include Authorization include Payloadable # React a status with emoji and notify remote user # @param [Account] account # @param [Status] status # @param [string] name # @return [Favourite] def call(account, status, name) authorize_with account, status, :emoji_reaction? emoji_reaction = EmojiReaction.find_by(account: account, status: status, name: name) return emoji_reaction unless emoji_reaction.nil? shortcode, domain = name.split('@') custom_emoji = CustomEmoji.find_by(shortcode: shortcode, domain: domain) emoji_reaction = EmojiReaction.create!(account: account, status: status, name: shortcode, custom_emoji: custom_emoji) Trends.statuses.register(status) create_notification(emoji_reaction) notify_to_followers(emoji_reaction) bump_potential_friendship(account, status) emoji_reaction end private def create_notification(emoji_reaction) status = emoji_reaction.status if status.account.local? # TODO: Change favourite event to notify LocalNotificationWorker.perform_async(status.account_id, emoji_reaction.id, 'Favourite', 'favourite') elsif status.account.activitypub? ActivityPub::DeliveryWorker.perform_async(build_json(emoji_reaction), emoji_reaction.account_id, status.account.inbox_url) end end def notify_to_followers(emoji_reaction) status = emoji_reaction.status return unless status.account.local? ActivityPub::RawDistributionWorker.perform_async(build_json(emoji_reaction), status.account_id) end def broadcast_updates!(emoji_reaction) status = emoji_reaction.status DistributionWorker.perform_async(status.id, { 'update' => true }) end def bump_potential_friendship(account, status) ActivityTracker.increment('activity:interactions') return if account.following?(status.account_id) PotentialFriendshipTracker.record(account.id, status.account_id, :emoji_reaction) end def build_json(emoji_reaction) # TODO: change to original serializer for other servers Oj.dump(serialize_payload(emoji_reaction, ActivityPub::LikeSerializer)) end end